Sorcery
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
( can be paid with any two mana or with . This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Sorcery
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Sorcery
Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
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