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Cards similar to Alley Strangler (400)

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Wayward Giant

Wayward Giant

Creature — Giant (4/5)

Menace

0.6 /10
$0.11
Dire Fleet Interloper

Dire Fleet Interloper

Creature — Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
$0.13
Relentless Dead

Relentless Dead

Creature — Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

9.7 /10
$5.35
Lord of the Accursed

Lord of the Accursed

Creature — Zombie (2/3)

Other Zombies you control get +1/+1.

, : All Zombies gain menace until end of turn.

8.2 /10
$0.77
Cursed Minotaur

Cursed Minotaur

Creature — Zombie Minotaur (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

1.3 /10
$0.13
Embraal Bruiser

Embraal Bruiser

Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

2.9 /10
$0.16
Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Hound (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

0.7 /10
$0.13
Fathom Fleet Captain

Fathom Fleet Captain

Creature — Human Pirate (2/1)

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay . If you do, create a 2/2 black Pirate creature token with menace.

5 /10
$1.04
Plague Belcher

Plague Belcher

Creature — Zombie Beast (5/4)

Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.

Whenever another Zombie you control dies, each opponent loses 1 life.

8.8 /10
$0.75
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

9.3 /10
$2.05
Maulfist Squad

Maulfist Squad

Creature — Human Artificer (3/1)

Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.1 /10
$0.10
Blood Chin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

5.6 /10
$0.25
Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature — Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

8.3 /10
$3.12
Sinuous Vermin

Sinuous Vermin

Creature — Rat Horror (2/2)

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

0.5 /10
$0.15
Dreamstealer

Dreamstealer

Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

7.8 /10
$0.57
Zulaport Chainmage

Zulaport Chainmage

Creature — Human Shaman Ally (4/2)

Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life.

0.4 /10
$0.11
Ashen Ghoul

Ashen Ghoul

Creature — Zombie (3/1)

Haste

: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

5.7 /10
$0.26
Cabal Archon

Cabal Archon

Creature — Human Cleric (2/2)

, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

5.1 /10
$0.22
Dregscape Zombie

Dregscape Zombie

Creature — Zombie (2/1)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.6 /10
$0.20
Nettling Imp

Nettling Imp

Creature — Imp (1/1)

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

9.5 /10
$8.76
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