← Edit search Random card

Cards similar to Allied Reinforcements (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Ordered Migration

Ordered Migration

Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

1.8 /10
$0.21
Silverquill Command

Silverquill Command

Sorcery

Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.

6 /10
$0.13
Alliance of Arms

Alliance of Arms

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

6.5 /10
$5.69
Brightflame

Brightflame

Sorcery

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

5.1 /10
$0.42
Campus Renovation

Campus Renovation

Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

6.2 /10
--
Culling Sun

Culling Sun

Sorcery

Destroy each creature with mana value 3 or less.

1.8 /10
$0.22
Deafening Clarion

Deafening Clarion

Sorcery

Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.

8 /10
$0.20
Debt to the Deathless

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

9.2 /10
$0.31
Deploy to the Front

Deploy to the Front

Sorcery

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

8.1 /10
$0.22
Engineered Might

Engineered Might

Sorcery

Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.

2 /10
$0.02
Finale of Glory

Finale of Glory

Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

9.2 /10
$1.17
Fractured Identity

Fractured Identity

Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

8.3 /10
$0.14
Goblin Gathering

Goblin Gathering

Sorcery

Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.

3.8 /10
$0.07
Hymn of Rebirth

Hymn of Rebirth

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

3.1 /10
--
Icatian Town

Icatian Town

Sorcery

Create four 1/1 white Citizen creature tokens.

0.9 /10
$0.27
Immortal Servitude

Immortal Servitude

Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

7.2 /10
$0.45
Imperial Oath

Imperial Oath

Sorcery

Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

5.5 /10
$0.03
Incandescent Aria

Incandescent Aria

Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

5.7 /10
$0.07
Kayas Wrath

Kaya's Wrath

Sorcery

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

9.3 /10
$0.16
Legions to Ashes

Legions to Ashes

Sorcery

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

7.1 /10
$0.20
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.