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Cards similar to Ambuscade (400)

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Vengeant Earth

Vengeant Earth

Instant

Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.

3 /10
$0.05
Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.7 /10
$0.11
Wildsize

Wildsize

Instant

Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.

5.5 /10
$0.26
Witchs Web

Witch's Web

Instant

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

5.4 /10
$0.02
Betrayal at the Vault

Betrayal at the Vault

Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

1 /10
$0.03
Cabaretti Charm

Cabaretti Charm

Instant

Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.

8.5 /10
$0.05
Dead Before Sunrise

Dead Before Sunrise

Instant

Until end of turn, outlaw creatures you control get +1/+0 and gain ": This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3.7 /10
$0.11
Fall of the Hammer

Fall of the Hammer

Instant

Target creature you control deals damage equal to its power to another target creature.

7.3 /10
$0.25
Friendly Rivalry

Friendly Rivalry

Instant

Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.

6.6 /10
$0.03
Invigorating Surge

Invigorating Surge

Instant

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

9.1 /10
$0.22
Repulsive Mutation

Repulsive Mutation

Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

6.7 /10
$0.28
Ruinous Intrusion

Ruinous Intrusion

Instant

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

8.7 /10
$0.16
Savage Swipe

Savage Swipe

Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.5 /10
$0.06
Skyshroud Ambush

Skyshroud Ambush

Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

10 /10
--
Souls Fire

Soul's Fire

Instant

Target creature you control deals damage equal to its power to any target.

9.2 /10
$0.22
Supersize

Supersize

Instant

Target creature gets +3½/+3½ until end of turn.

10 /10
$0.13
Tail Slash

Tail Slash

Instant

Target creature you control deals damage equal to its power to target creature you don't control.

3.3 /10
$0.08
Verdant Rebirth

Verdant Rebirth

Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.

6.8 /10
$0.15
Wing Puncture

Wing Puncture

Instant

Target creature you control deals damage equal to its power to target creature with flying.

1.6 /10
$0.09
Colossal Heroics

Colossal Heroics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

2.2 /10
$0.07
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