Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Instant
Target creature you control deals damage equal to its power to each of two other target creatures.
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Instant
Until end of turn, outlaw creatures you control get +1/+0 and gain ": This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Instant
Target creature you control deals damage equal to its power to another target creature.
Instant
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Instant
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Instant
Target creature you control deals damage equal to its power to any target.
Instant
Target creature you control deals damage equal to its power to target creature you don't control.
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Instant
Target creature you control deals damage equal to its power to target creature with flying.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
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