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Cards similar to Ambush Viper (400)

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Primal Druid

Primal Druid

Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.5 /10
$0.05
Primordial Hydra

Primordial Hydra

Creature — Hydra (0/0)

Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

9.1 /10
$6.63
Printlifter Ooze

Printlifter Ooze

Creature — Ooze (2/2)

Deathtouch
Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise

5.9 /10
$0.31
Prize Pig

Prize Pig

Creature — Boar (0/3)

Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it.
: Add one mana of any color.

8.1 /10
$0.62
Prosperous Innkeeper

Prosperous Innkeeper

Creature — Halfling Citizen (1/1)

When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life.

9.5 /10
$0.83
Pygmy Razorback

Pygmy Razorback

Creature — Boar (2/1)

Trample

1.1 /10
$0.08
Pygmy Troll

Pygmy Troll

Creature — Troll (1/1)

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.
: Regenerate Pygmy Troll.

1.3 /10
$0.15
Quick Sliver

Quick Sliver

Creature — Sliver (1/1)

Flash
Any player may cast Sliver spells as though they had flash.

8.7 /10
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Quilled Wolf

Quilled Wolf

Creature — Wolf (2/2)

: Quilled Wolf gets +4/+4 until end of turn.

2.4 /10
$0.06
Quirion Beastcaller

Quirion Beastcaller

Creature — Dryad Warrior (2/2)

Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.
When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.

7.9 /10
$0.17
Quirion Dryad

Quirion Dryad

Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

3.1 /10
$0.14
Quirion Elves

Quirion Elves

Creature — Elf Druid (1/1)

As Quirion Elves enters the battlefield, choose a color.
: Add .
: Add one mana of the chosen color.

7.8 /10
$0.20
Quirion Explorer

Quirion Explorer

Creature — Elf Druid Scout (1/1)

: Add one mana of any color that a land an opponent controls could produce.

4.8 /10
$0.22
Quirion Sentinel

Quirion Sentinel

Creature — Elf Druid (2/1)

When Quirion Sentinel enters the battlefield, add one mana of any color.

1.5 /10
$0.15
Rattleclaw Mystic

Rattleclaw Mystic

Creature — Human Shaman (2/1)

: Add , , or .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Rattleclaw Mystic is turned face up, add .

8.7 /10
$0.59
Raucous Entertainer

Raucous Entertainer

Creature — Plant Bard (2/2)

, : Put a +1/+1 counter on each creature you control that entered the battlefield this turn.

1.3 /10
$0.08
Reckless Amplimancer

Reckless Amplimancer

Creature — Elf Druid (2/2)

: Double Reckless Amplimancer's power and toughness until end of turn.

3 /10
$0.03
Reclusive Taxidermist

Reclusive Taxidermist

Creature — Human Druid (1/2)

Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
: Add one mana of any color.

7 /10
$0.09
Redtooth Vanguard

Redtooth Vanguard

Creature — Elf Warrior (3/1)

Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.

2.7 /10
$0.02
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.12
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