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Cards similar to Ambush Viper (400)

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Spore Flower

Spore Flower

Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

6 /10
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Sporeback Wolf

Sporeback Wolf

Creature — Wolf (2/2)

As long as it's your turn, Sporeback Wolf gets +0/+2.

3.6 /10
$0.03
Sporecrown Thallid

Sporecrown Thallid

Creature — Fungus (2/2)

Each other creature you control that's a Fungus or Saproling gets +1/+1.

7.9 /10
$0.29
Squirrel Sovereign

Squirrel Sovereign

Creature — Squirrel Noble (2/2)

Other Squirrels you control get +1/+1.

7.8 /10
$0.13
Steelbane Hydra

Steelbane Hydra

Creature — Turtle Hydra (0/0)

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

9.2 /10
$4.13
Stonewood Invoker

Stonewood Invoker

Creature — Elf Mutant (2/2)

: Stonewood Invoker gets +5/+5 until end of turn.

2 /10
$0.23
Strangleroot Geist

Strangleroot Geist

Creature — Spirit (2/1)

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6.2 /10
$0.35
Streetwise Negotiator

Streetwise Negotiator

Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.

3.2 /10
$0.01
Stubborn Burrowfiend

Stubborn Burrowfiend

Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures yo control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

0 /10
$0.09
Sunbathing Rootwalla

Sunbathing Rootwalla

Creature — Lizard (2/2)

Domain — : Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

2 /10
$0.02
Susan Foreman

Susan Foreman

Legendary Creature — Time Lord (1/1)

If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Doctor's companion (You can have two commanders if the other is the Doctor.)

3.9 /10
$0.09
Swordwise Centaur

Swordwise Centaur

Creature — Centaur Warrior (3/2)

5.8 /10
$0.04
Sylvan Advocate

Sylvan Advocate

Creature — Elf Druid Ally (2/3)

Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

7.3 /10
$0.19
Sylvan Caryatid

Sylvan Caryatid

Creature — Plant (0/3)

Defender, hexproof
: Add one mana of any color.

9.2 /10
$6.61
Sylvan Hierophant

Sylvan Hierophant

Creature — Human Cleric (1/2)

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

1.4 /10
$0.28
Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.08
Sylvok Explorer

Sylvok Explorer

Creature — Human Druid (1/1)

: Add one mana of any color that a land an opponent controls could produce.

4.2 /10
$0.10
Syr Faren the Hengehammer

Syr Faren, the Hengehammer

Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

5.8 /10
$0.05
Tajuru Paragon

Tajuru Paragon

Creature — Elf (3/2)

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

5.4 /10
$0.06
Tajuru Preserver

Tajuru Preserver

Creature — Elf Shaman (2/1)

Spells and abilities your opponents control can't cause you to sacrifice permanents.

7 /10
$2.93
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