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Cards similar to Ambush (400)

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Crash the Ramparts

Crash the Ramparts

Instant

Target creature gets +3/+3 and gains trample until end of turn.

3 /10
$0.04
Crimson Wisps

Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn.
Draw a card.

9.1 /10
$5.97
Crosiss Charm

Crosis's Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.

8.1 /10
$0.43
Cunning Strike

Cunning Strike

Instant

Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card.

2.7 /10
$0.03
Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.19
Delirium

Delirium

Instant

Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

6 /10
$0.78
Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

6.3 /10
$0.08
Dromars Charm

Dromar's Charm

Instant

Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.

6.2 /10
$0.35
Expedite

Expedite

Instant

Target creature gains haste until end of turn.
Draw a card.

9.6 /10
$0.10
Fanatical Fever

Fanatical Fever

Instant

Target creature gets +3/+0 and gains trample until end of turn.

0.3 /10
$0.22
Felonious Rage

Felonious Rage

Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

3.1 /10
$0.04
Fever Charm

Fever Charm

Instant

Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.

2.7 /10
$0.15
Fire Covenant

Fire Covenant

Instant

As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.

9.3 /10
--
First Day of Class

First Day of Class

Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

6.3 /10
$0.13
Fists of Flame

Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

9.3 /10
$0.08
Flash Conscription

Flash Conscription

Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

0.6 /10
$0.13
Flowstone Strike

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

0.2 /10
$0.04
Fury Charm

Fury Charm

Instant

Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.

7.1 /10
$0.16
Gimlis Fury

Gimli's Fury

Instant

Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.

5.7 /10
$0.03
Gingerbread Hunter  Puny Snack

Gingerbread Hunter // Puny Snack

Creature — Giant // Instant — Adventure (5/5)

When Gingerbread Hunter enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

Puny Snack

Target creature gets -2/-2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

3.6 /10
$0.05
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