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Cards similar to Anaba Spirit Crafter (400)

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Goblin Artillery

Goblin Artillery

Creature — Goblin Warrior (1/3)

: Goblin Artillery deals 2 damage to any target and 3 damage to you.

4.6 /10
$0.11
Goblin Assault Team

Goblin Assault Team

Creature — Goblin Warrior (4/1)

Haste
When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.

3.7 /10
$0.10
Goblin Bangchuckers

Goblin Bangchuckers

Creature — Goblin Warrior (2/2)

: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

4.8 /10
$0.11
Goblin Battle Jester

Goblin Battle Jester

Creature — Goblin (2/2)

Whenever you cast a red spell, target creature can't block this turn.

3.8 /10
$0.08
Goblin Blastronauts

Goblin Blastronauts

Creature — Goblin Employee (5/4)

When Goblin Blastronauts enters the battlefield, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.

1.1 /10
$0.04
Goblin Commando

Goblin Commando

Creature — Goblin (2/2)

When Goblin Commando enters the battlefield, it deals 2 damage to target creature.

1.9 /10
$1.46
Goblin Cruciverbalist

Goblin Cruciverbalist

Creature — Goblin Wizard Guest (1/4)

Haste
When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

0 /10
$0.07
Goblin DarkDwellers

Goblin Dark-Dwellers

Creature — Goblin (4/4)

Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

7.3 /10
$0.14
Goblin Fire Fiend

Goblin Fire Fiend

Creature — Goblin Berserker (1/1)

Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.

1 /10
$0.11
Goblin Freerunner

Goblin Freerunner

Creature — Goblin Warrior Ally (3/2)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)

3.1 /10
$0.03
Goblin Gardener

Goblin Gardener

Creature — Goblin (2/1)

When Goblin Gardener dies, destroy target land.

3.5 /10
$0.16
Goblin Girder Gang

Goblin Girder Gang

Creature — Goblin Employee (0/4)

Reach
Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.
Goblin Girder Gang gets +1/+0 for each result stored on it.

0.2 /10
$0.03
Goblin Goon

Goblin Goon

Creature — Goblin Mutant (6/6)

Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.

3.9 /10
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Goblin Grenadiers

Goblin Grenadiers

Creature — Goblin (2/2)

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

2.1 /10
$0.30
Goblin Haberdasher

Goblin Haberdasher

Creature — Goblin Hatificer (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.

10 /10
$0.10
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.10
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.16
Goblin Medics

Goblin Medics

Creature — Goblin Shaman (1/1)

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

4.8 /10
$0.03
Goblin Mutant

Goblin Mutant

Creature — Goblin Mutant (5/3)

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.

0.3 /10
$0.17
Goblin Racketeer

Goblin Racketeer

Creature — Goblin Rogue (4/2)

Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.2 /10
$0.11
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