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Cards similar to Anaconda (400)

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Elvish Pathcutter

Elvish Pathcutter

Creature — Elf Scout (1/2)

: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1.5 /10
$0.19
Elvish Piper

Elvish Piper

Creature — Elf Shaman (1/1)

, : You may put a creature card from your hand onto the battlefield.

9 /10
$5.02
Elvish Ranger

Elvish Ranger

Creature — Elf Ranger (4/1)

3.9 /10
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Elvish Rejuvenator

Elvish Rejuvenator

Creature — Elf Druid (1/1)

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

8.7 /10
$0.06
Elvish Soultiller

Elvish Soultiller

Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

3.9 /10
$0.42
Elvish Spirit Guide

Elvish Spirit Guide

Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add .

9.6 /10
$0.91
Ember Weaver

Ember Weaver

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

2.2 /10
$0.04
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.09
Emerald Oryx

Emerald Oryx

Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

0.6 /10
$0.05
Emissary Green

Emissary Green

Legendary Creature — Human Advisor (3/3)

Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.

4.6 /10
$0.48
Emperor Crocodile

Emperor Crocodile

Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

1.8 /10
$0.39
Emperors Vanguard

Emperor's Vanguard

Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.14
Emrakuls Evangel

Emrakul's Evangel

Creature — Human Horror (3/2)

, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

6.7 /10
$0.28
Endangered Armodon

Endangered Armodon

Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

0.3 /10
$0.06
Endless Wurm

Endless Wurm

Creature — Wurm (9/9)

Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

2.3 /10
$1.97
Endurance

Endurance

Creature — Elemental Incarnation (3/4)

Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.

9.4 /10
~$18
Enraged Ceratok

Enraged Ceratok

Creature — Rhino (4/4)

Enraged Ceratok can't be blocked by creatures with power 2 or less.

1.2 /10
$0.03
Enraged Huorn

Enraged Huorn

Creature — Treefolk (4/5)

Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.

4.7 /10
$0.01
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.7 /10
$0.01
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.25
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