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Cards similar to Anarchy (400)

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Geosurge

Geosurge

Sorcery

Add . Spend this mana only to cast artifact or creature spells.

6.3 /10
$0.24
Giants Ire

Giant's Ire

Tribal Sorcery — Giant

Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.

3.7 /10
$0.17
Goatnap

Goatnap

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

5.5 /10
$0.05
Goblin Barrage

Goblin Barrage

Sorcery

Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)
Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.

3.5 /10
$0.03
Goblin Gathering

Goblin Gathering

Sorcery

Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.

3.8 /10
$0.07
Goblin Offensive

Goblin Offensive

Sorcery

Create X 1/1 red Goblin creature tokens.

7.1 /10
$3.41
Goblin Rally

Goblin Rally

Sorcery

Create four 1/1 red Goblin creature tokens.

7.7 /10
$0.30
Goblin Scouts

Goblin Scouts

Sorcery

Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

2.8 /10
$0.23
Goblin War Cry

Goblin War Cry

Sorcery

Target opponent chooses a creature they control. Other creatures they control can't block this turn.

1.8 /10
$4.10
Goblin War Party

Goblin War Party

Sorcery

Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine (Choose both if you pay the entwine cost.)

8 /10
$0.11
Gravitic Punch

Gravitic Punch

Sorcery

Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

7 /10
$0.05
Hammer Helper

Hammer Helper

Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

10 /10
$0.10
Hammer of Bogardan

Hammer of Bogardan

Sorcery

Hammer of Bogardan deals 3 damage to any target.
: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

2.5 /10
$3.14
Harmless Offering

Harmless Offering

Sorcery

Target opponent gains control of target permanent you control.

7.5 /10
$0.84
Harness by Force

Harness by Force

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

6.5 /10
$0.31
Hate Mirage

Hate Mirage

Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

8.3 /10
$0.10
Hazardous Blast

Hazardous Blast

Sorcery

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

7.3 /10
$0.02
Heat Shimmer

Heat Shimmer

Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

9.1 /10
$9.82
Hijack

Hijack

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

7.4 /10
$0.05
Honor the GodPharaoh

Honor the God-Pharaoh

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.5 /10
$0.11
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