← Edit search Random card

Cards similar to Ancestral Tribute (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
False Defeat

False Defeat

Sorcery

Return target creature card from your graveyard to the battlefield.

3.7 /10
--
Fang Dragon  Forktail Sweep

Fang Dragon // Forktail Sweep

Creature — Dragon // Sorcery — Adventure (6/3)

Flying

Forktail Sweep

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

6.7 /10
$0.10
Farm  Market

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

Market

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.

4.4 /10
$0.04
Find  Finality

Find // Finality

Sorcery // Sorcery

Return up to two target creature cards from your graveyard to your hand.

Finality

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

8.1 /10
$0.16
Flesh  Blood

Flesh // Blood

Sorcery // Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)

Blood

Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.14
Flotsam  Jetsam

Flotsam // Jetsam

Instant // Sorcery

Mill three cards. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

Jetsam

Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

3.6 /10
$0.06
Flower  Flourish

Flower // Flourish

Sorcery // Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Flourish

Creatures you control get +2/+2 until end of turn.

4.9 /10
$0.05
Game Plan

Game Plan

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

7.4 /10
$0.79
Gather the Townsfolk

Gather the Townsfolk

Sorcery

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

6.1 /10
$0.29
Gift of Estates

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

8.9 /10
$1.13
Govern the Guildless

Govern the Guildless

Sorcery

Gain control of target monocolored creature.
Forecast — , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

3.3 /10
$0.23
Grave Exchange

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

2.2 /10
$0.04
Helping Hand

Helping Hand

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

6.4 /10
$0.15
Idyllic Tutor

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

9.8 /10
$7.56
Incoming

Incoming!

Sorcery

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.

10 /10
$1.09
Invoke Justice

Invoke Justice

Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

7.8 /10
$0.13
Jailbreak

Jailbreak

Sorcery

Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.

6.8 /10
$0.22
Knowledge Exploitation

Knowledge Exploitation

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

7 /10
$5.51
Leave  Chance

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

Chance

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.

5.5 /10
$0.21
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.8 /10
$0.24
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.