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Cards similar to Anchor to the Aether (400)

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Tinker

Tinker

Sorcery

As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.

10 /10
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Trade Secrets

Trade Secrets

Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

10 /10
$0.59
Train of Thought

Train of Thought

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Draw a card.

3.7 /10
$0.11
Trapfinders Trick

Trapfinder's Trick

Sorcery

Target player reveals their hand and discards all Trap cards.

0.1 /10
$0.05
Turbulent Dreams

Turbulent Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.

5.4 /10
$0.68
Unexpected Conversion

Unexpected Conversion

Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

10 /10
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Vivisection

Vivisection

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

4.7 /10
$0.03
Winged Words

Winged Words

Sorcery

This spell costs less to cast if you control a creature with flying.
Draw two cards.

9 /10
$0.09
Wistful Thinking

Wistful Thinking

Sorcery

Target player draws two cards, then discards four cards.

2.4 /10
$0.15
Withering Gaze

Withering Gaze

Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

2.1 /10
$0.28
Acid Rain

Acid Rain

Sorcery

Destroy all Forests.

3 /10
--
Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.17
All of History All at Once

All of History, All at Once

Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

6.4 /10
$0.11
Ancestral Reminiscence

Ancestral Reminiscence

Sorcery

Draw three cards, then discard a card.

4.8 /10
$0.02
Bond of Insight

Bond of Insight

Sorcery

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

7.3 /10
$0.14
Bounty of the Deep

Bounty of the Deep

Sorcery

If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.

10 /10
--
Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

1.9 /10
$0.03
Chart a Course

Chart a Course

Sorcery

Draw two cards. Then discard a card unless you attacked this turn.

9.2 /10
$0.11
Coax from the Blind Eternities

Coax from the Blind Eternities

Sorcery

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.

1.8 /10
$0.11
Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
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