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Cards similar to Angel of Mercy (400)

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Felidar Sovereign

Felidar Sovereign

Creature — Cat Beast (4/6)

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.

9.5 /10
$2.49
Gallant Cavalry

Gallant Cavalry

Creature — Human Knight (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

4.1 /10
$0.03
Gavony Silversmith

Gavony Silversmith

Creature — Human Soldier (2/3)

When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

3.5 /10
$0.01
GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

8.2 /10
$0.31
General Tazri

General Tazri

Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

5.8 /10
$0.42
Gisela the Broken Blade

Gisela, the Broken Blade

Legendary Creature — Angel Horror (4/3)

Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

9.1 /10
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Githzerai Monk

Githzerai Monk

Creature — Gith Monk (3/2)

Flash
Flying
Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control.

7.4 /10
$0.03
Glimmerpoint Stag

Glimmerpoint Stag

Creature — Elk (3/3)

Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

5.3 /10
$0.09
Glorious Protector

Glorious Protector

Creature — Angel Cleric (3/4)

Flash
Flying
When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
Foretell

8.8 /10
$0.18
Goldmane Griffin

Goldmane Griffin

Creature — Griffin (3/2)

Flying, vigilance
When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.3 /10
$0.29
Goldnight Commander

Goldnight Commander

Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

8.6 /10
$0.17
Goliath Paladin

Goliath Paladin

Creature — Giant Knight (3/6)

Vigilance
When Goliath Paladin enters the battlefield, you take the initiative.

6.4 /10
$0.11
Graven Dominator

Graven Dominator

Creature — Gargoyle (4/4)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

1 /10
$0.18
Great Desert Prospector

Great Desert Prospector

Creature — Human Artificer (3/2)

When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.5 /10
$0.05
Grey Host Reinforcements

Grey Host Reinforcements

Creature — Spirit Soldier (1/1)

Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

5.9 /10
$0.10
Grey Knight Paragon

Grey Knight Paragon

Creature — Astartes Knight (4/4)

Flash
Rites of Banishment — When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead.

5.2 /10
$0.07
Griffin Dreamfinder

Griffin Dreamfinder

Creature — Griffin (1/4)

Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.

3.8 /10
$0.04
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
$0.03
Griffnaut Tracker

Griffnaut Tracker

Creature — Human Detective (3/2)

Flying
When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard.

0.8 /10
$0.01
Haazda Vigilante

Haazda Vigilante

Creature — Giant Soldier (4/4)

Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

0.7 /10
$0.03
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