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Cards similar to Angel of the Dire Hour (400)

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Nevinyrral Urborg Tyrant

Nevinyrral, Urborg Tyrant

Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.

6.1 /10
$0.11
Nykthos Paragon

Nykthos Paragon

Enchantment Creature — Human Soldier (4/6)

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

9.1 /10
$0.33
Pearl Dragon

Pearl Dragon

Creature — Dragon (4/4)

Flying
: Pearl Dragon gets +0/+1 until end of turn.

0.7 /10
$0.67
Personal Incarnation

Personal Incarnation

Creature — Avatar Incarnation (6/6)

: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.

0.6 /10
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Ranger Squadron

Ranger Squadron

Creature — Cat Ranger (3/4)

Flying
Double team

10 /10
--
Requiem Angel

Requiem Angel

Creature — Angel (5/5)

Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

8.3 /10
--
Returned Pastcaller

Returned Pastcaller

Creature — Spirit Cleric (4/2)

Flying
When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.

4.5 /10
$0.03
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 /10
$0.21
Seraph of the Suns

Seraph of the Suns

Creature — Angel (4/4)

Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.1 /10
$0.06
Silverstorm Samurai

Silverstorm Samurai

Creature — Fox Samurai (3/3)

Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.1 /10
$0.16
Spirit of the Hearth

Spirit of the Hearth

Creature — Cat Spirit (4/5)

Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

5.7 /10
$0.35
Stagecoach Security

Stagecoach Security

Creature — Human Soldier (4/5)

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1 /10
$0.04
Sunblade Angel

Sunblade Angel

Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

5.6 /10
$0.09
Swooping Talon

Swooping Talon

Creature — Bird Soldier (2/6)

Flying
: Swooping Talon loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

0.7 /10
$0.13
Takeno Samurai General

Takeno, Samurai General

Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

5.2 /10
$0.73
The Eighth Doctor

The Eighth Doctor

Legendary Creature — Time Lord Doctor (4/4)

When The Eighth Doctor enters the battlefield, mill three cards.
Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

6.1 /10
$0.08
Valkyrie Harbinger

Valkyrie Harbinger

Creature — Angel Cleric (4/5)

Flying, lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

9.2 /10
$1.65
Venerable Lammasu

Venerable Lammasu

Creature — Lammasu (5/4)

Flying

0.1 /10
$0.02
Vengeful Archon

Vengeful Archon

Creature — Archon (7/7)

Flying
: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.

2.8 /10
$0.20
Warrior Angel

Warrior Angel

Creature — Angel Warrior (3/4)

Flying
Whenever Warrior Angel deals damage, you gain that much life.

0.8 /10
$0.44
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