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Cards similar to Angelic Page (400)

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Pikemen

Pikemen

Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
$0.25
Pippin Guard of the Citadel

Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier (2/2)

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

8.7 /10
$0.61
Regal Leosaur

Regal Leosaur

Creature — Dinosaur Cat (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.

5.9 /10
$0.15
Ronom Unicorn

Ronom Unicorn

Creature — Unicorn (2/2)

Sacrifice Ronom Unicorn: Destroy target enchantment.

5.5 /10
$0.07
Rose Tyler

Rose Tyler

Legendary Creature — Human (2/2)

Rose Tyler gets +1/+1 for each time counter on it.
Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it.
Doctor's companion (You can have two commanders if the other is the Doctor.)

4.6 /10
$1.12
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

4.8 /10
$0.41
Sanwell Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

7.2 /10
$0.12
Sentinel Sliver

Sentinel Sliver

Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

8.7 /10
--
Serene Sleuth

Serene Sleuth

Creature — Human Detective (2/2)

When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

3.9 /10
$0.08
Serra Avenger

Serra Avenger

Creature — Angel (3/3)

You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance

6.8 /10
$0.33
Shield Bearer

Shield Bearer

Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
--
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
--
Silverbeak Griffin

Silverbeak Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

4 /10
$0.22
Silverchase Fox

Silverchase Fox

Creature — Fox (2/2)

, Sacrifice Silverchase Fox: Exile target enchantment.

4 /10
$0.04
Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
$0.03
Slaughter Singer

Slaughter Singer

Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

6.8 /10
$0.06
Soulcatcher

Soulcatcher

Creature — Bird Soldier (1/1)

Flying
Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

5.7 /10
$0.26
Steadfast Guard

Steadfast Guard

Creature — Human Rebel (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

1.8 /10
$0.09
Sun Sentinel

Sun Sentinel

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

0.9 /10
$0.04
Sungrace Pegasus

Sungrace Pegasus

Creature — Pegasus (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.1 /10
$0.12
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