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Cards similar to Anger (400)

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Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5.1 /10
$0.08
Gilded Cerodon

Gilded Cerodon

Creature — Beast (4/4)

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

1.6 /10
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Goblin Warchief

Goblin Warchief

Creature — Goblin Warrior (2/2)

Goblin spells you cast cost less to cast.
Goblins you control have haste.

9.3 /10
$0.39
Hanweir Lancer

Hanweir Lancer

Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

2.2 /10
$0.12
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

4.5 /10
$0.17
Herald of Slaanesh

Herald of Slaanesh

Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost less to cast.
Other Demons you control have haste.

8.4 /10
$0.99
Quakebringer

Quakebringer

Creature — Giant Berserker (5/4)

Your opponents can't gain life.
At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
Foretell

7.8 /10
$3.59
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.1 /10
$0.05
Sedge Sliver

Sedge Sliver

Creature — Sliver (2/2)

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

7.1 /10
$0.94
Steamflogger Boss

Steamflogger Boss

Creature — Goblin Rigger (3/3)

Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

0.2 /10
$0.27
Storm Herald

Storm Herald

Creature — Human Shaman (3/2)

Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

4.8 /10
$0.12
Village Watch  Village Reavers

Village Watch // Village Reavers

Creature — Human Werewolf // Creature — Werewolf (4/3)

Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Village Reavers

Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.4 /10
$0.08
Alena Kessig Trapper

Alena, Kessig Trapper

Legendary Creature — Human Scout (4/3)

First strike
: Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.10
Archetype of Aggression

Archetype of Aggression

Enchantment Creature — Human Warrior (3/2)

Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.

9 /10
$0.46
Arni Brokenbrow

Arni Brokenbrow

Legendary Creature — Human Berserker (3/3)

Haste
Boast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

6.1 /10
$0.10
Atarka Pummeler

Atarka Pummeler

Creature — Ogre Warrior (4/5)

Formidable — : Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

2 /10
$0.06
Basalt Ravager

Basalt Ravager

Creature — Giant Wizard (4/2)

When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

6.8 /10
$0.08
Belligerent Sliver

Belligerent Sliver

Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

6.7 /10
$0.34
Bloodcrusher of Khorne

Bloodcrusher of Khorne

Creature — Demon Knight (3/3)

Trample
Devastating Charge — Other creatures you control have trample.

8 /10
$0.17
Bolt Hound

Bolt Hound

Creature — Elemental Dog (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

6.9 /10
$0.23
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