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Cards similar to Anointer Priest (400)

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Jackknight

Jackknight

Artifact Creature — Cyborg Knight (1/1)

Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.

10 /10
$0.19
Lone Missionary

Lone Missionary

Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

4.3 /10
$0.15
Mycologist

Mycologist

Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.2 /10
$0.24
Savannah Sage

Savannah Sage

Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

1.8 /10
$0.09
Skyclave Cleric  Skyclave Basilica

Skyclave Cleric // Skyclave Basilica

Creature — Kor Cleric // Land (1/3)

When Skyclave Cleric enters the battlefield, you gain 2 life.

Skyclave Basilica

Skyclave Basilica enters the battlefield tapped.
: Add .

6.8 /10
$0.05
Temple Acolyte

Temple Acolyte

Creature — Human Cleric (1/3)

When Temple Acolyte enters the battlefield, you gain 3 life.

0.8 /10
$0.22
Wayward Servant

Wayward Servant

Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

7.3 /10
$0.23
Anafenza KinTree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

8.8 /10
$0.18
Augur ilVec

Augur il-Vec

Creature — Human Cleric (1/3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.

3.8 /10
$0.17
Auriok Champion

Auriok Champion

Creature — Human Cleric (1/1)

Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.

8.5 /10
~$12
Dawnhart Geist

Dawnhart Geist

Creature — Spirit Warlock (1/3)

Whenever you cast an enchantment spell, you gain 2 life.

5.2 /10
$0.05
Drannith Healer

Drannith Healer

Creature — Human Cleric (2/2)

Whenever you cycle another card, you gain 1 life.
Cycling (, Discard this card: Draw a card.)

6.2 /10
$0.06
Marketwatch Phantom

Marketwatch Phantom

Creature — Spirit Detective (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn.

1.2 /10
$0.01
Ondu War Cleric

Ondu War Cleric

Creature — Human Cleric Ally (2/2)

Cohort — , Tap an untapped Ally you control: You gain 2 life.

1.6 /10
$0.04
Oreskos Sun Guide

Oreskos Sun Guide

Creature — Cat Monk (2/2)

Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.

4.8 /10
$0.03
Perimeter Enforcer

Perimeter Enforcer

Creature — Human Detective (1/1)

Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.

1.6 /10
$0.03
Samite Herbalist

Samite Herbalist

Creature — Human Cleric (2/1)

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.5 /10
$0.03
Setessan Battle Priest

Setessan Battle Priest

Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

2 /10
$0.01
Soul Shepherd

Soul Shepherd

Creature — Human Cleric (2/1)

, Exile a creature card from your graveyard: You gain 1 life.

0.4 /10
$0.13
Angel of Unity

Angel of Unity

Creature — Angel Cleric (1/3)

Flying, lifelink
Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

10 /10
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