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Cards similar to Anurid Swarmsnapper (400)

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Rushwood Dryad

Rushwood Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.6 /10
$0.09
Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.3 /10
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Scarwood Hag

Scarwood Hag

Creature — Hag (1/1)

, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

0.4 /10
$0.92
Seed Guardian

Seed Guardian

Creature — Elemental (3/4)

Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

2.9 /10
$0.07
Sharpshooter Elf

Sharpshooter Elf

Creature — Elf Ranger (0/2)

Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

5.4 /10
$0.18
Shrill Howler  Howling Chorus

Shrill Howler // Howling Chorus

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/1)

Creatures with power less than Shrill Howler's power can't block it.
: Transform Shrill Howler.

Howling Chorus

Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
$0.13
Silhana Ledgewalker

Silhana Ledgewalker

Creature — Elf Rogue (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.

7 /10
$0.05
Skylasher

Skylasher

Creature — Insect (2/2)

Flash
This spell can't be countered.
Reach, protection from blue

5.9 /10
$0.35
Somberwald Alpha

Somberwald Alpha

Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

4.3 /10
$0.15
Somberwald Dryad

Somberwald Dryad

Creature — Dryad (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.1 /10
$0.07
Spinneret Sliver

Spinneret Sliver

Creature — Sliver (2/2)

All Sliver creatures have reach.

6.8 /10
$0.18
Sporeweb Weaver

Sporeweb Weaver

Creature — Spider (1/4)

Reach, hexproof from blue
Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

7.7 /10
$0.33
Stalking Tiger

Stalking Tiger

Creature — Cat (3/3)

Stalking Tiger can't be blocked by more than one creature.

1.6 /10
$1.50
Steel Leaf Champion

Steel Leaf Champion

Creature — Elf Knight (5/4)

Steel Leaf Champion can't be blocked by creatures with power 2 or less.

6.6 /10
$0.84
Summit Apes

Summit Apes

Creature — Ape (5/2)

As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.)

6.5 /10
$0.26
Swarmborn Giant

Swarmborn Giant

Creature — Giant (6/6)

When you're dealt combat damage, sacrifice Swarmborn Giant.
: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Swarmborn Giant is monstrous, it has reach.

1 /10
$0.16
Tanglewalker

Tanglewalker

Creature — Dryad (2/2)

Each creature you control can't be blocked as long as defending player controls an artifact land.

1.3 /10
$0.17
Taoist Mystic

Taoist Mystic

Creature — Human Mystic (2/2)

Taoist Mystic can't be blocked by creatures with horsemanship.

0.1 /10
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Taunting Arbormage

Taunting Arbormage

Creature — Elf Wizard (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.

3.3 /10
$0.02
The Foretold Soldier

The Foretold Soldier

Creature — Alien Zombie Soldier (6/6)

The Foretold Soldier must be blocked if able.
The Foretold Soldier can't be blocked by more than one creature.
Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.1 /10
$0.16
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