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Cards similar to Apex Hawks (400)

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Restoration Angel

Restoration Angel

Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

9.5 /10
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Revered Unicorn

Revered Unicorn

Creature — Unicorn (2/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

2.8 /10
$0.31
Righteous Valkyrie

Righteous Valkyrie

Creature — Angel Cleric (2/4)

Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

9.4 /10
$4.48
Sanctum Gargoyle

Sanctum Gargoyle

Artifact Creature — Gargoyle (2/3)

Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

6 /10
$0.04
Skyline Savior

Skyline Savior

Creature — Angel (3/4)

Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.

10 /10
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Skyrider Elf

Skyrider Elf

Creature — Elf Warrior Ally (0/0)

Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

2.5 /10
$0.10
Soldier of the Grey Host

Soldier of the Grey Host

Creature — Spirit Soldier (2/2)

Flash
Flying
When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.

2.6 /10
$0.02
Stonecloaker

Stonecloaker

Creature — Gargoyle (3/2)

Flash
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.

6.8 /10
$0.20
Tazeem Raptor

Tazeem Raptor

Creature — Bird (2/2)

Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.

1.3 /10
$0.03
Tempered Veteran

Tempered Veteran

Creature — Human Knight (1/2)

, : Put a +1/+1 counter on target creature with a +1/+1 counter on it.
, : Put a +1/+1 counter on target creature.

3.9 /10
$0.08
Voice of All

Voice of All

Creature — Angel (2/2)

Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.

4.1 /10
$0.35
Volunteer Reserves

Volunteer Reserves

Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1.1 /10
$0.17
Wall of Shards

Wall of Shards

Snow Creature — Wall (1/8)

Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

7.5 /10
$4.85
Yes Man Personal Securitron

Yes Man, Personal Securitron

Legendary Artifact Creature — Robot (2/2)

: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

6 /10
$0.20
Anafenza KinTree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

8.8 /10
$0.20
Anavolver

Anavolver

Creature — Volver (3/3)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

0.4 /10
$0.26
Angelic Cub

Angelic Cub

Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

5.6 /10
$0.11
Angelic Sleuth

Angelic Sleuth

Creature — Angel Advisor (2/3)

Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

7.1 /10
$0.60
Arcbound Prototype

Arcbound Prototype

Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.3 /10
$0.03
Aven Sunstriker

Aven Sunstriker

Creature — Bird Warrior (1/1)

Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

4.7 /10
$0.15
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