Creature — Bird (2/2)
Flying
Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Creature — Merfolk Scout (2/4)
Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.
Creature — Merfolk Wizard (4/4)
Flying
Whenever you cast a kicked spell, scry 2.
Creature — Merfolk Wizard (2/2)
When Merfolk Seer dies, you may pay . If you do, draw a card.
Creature — Merfolk Wizard (2/3)
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.
Creature — Sliver (2/2)
All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
Creature — Octopus (4/5)
When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.
Creature — Bird (2/1)
Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Legendary Creature — Fox // Legendary Planeswalker — Lukka (2/3)
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Lukka, Wayward Bonder
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
?2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
?7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."
Creature — Drone (1/3)
Flying
Whenever you cast an artifact spell, you may untap target creature.
Creature — Naga Ninja (3/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.
Creature — Human Ninja (1/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Creature — Human Monk (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.
Creature — Turtle (1/5)
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
Creature — Illusion (3/1)
Flying
: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Illusion (3/3)
Flying
: Mistform Shrieker becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Siren (2/2)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Bird (0/5)
Defender, flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Legendary Creature — Kraken (4/6)
When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
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