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Cards similar to Apothecary Geist (400)

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Katilda Dawnhart Martyr  Katildas Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Legendary Creature — Spirit Warlock // Legendary Enchantment (0/0)

Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Katilda's Rising Dawn

Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

8.8 /10
$1.41
Kor Entanglers

Kor Entanglers

Creature — Kor Soldier Ally (3/4)

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

3.5 /10
$0.04
Loran Disciple of History

Loran, Disciple of History

Legendary Creature — Human Artificer (3/3)

Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.

6.4 /10
$0.05
Lossarnach Captain

Lossarnach Captain

Creature — Human Soldier (3/1)

First strike
Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

8.4 /10
$2.46
Loxodon Sergeant

Loxodon Sergeant

Creature — Elephant Soldier (3/3)

Vigilance
When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.

2.7 /10
$0.03
Loyal Gryff

Loyal Gryff

Creature — Hippogriff (2/2)

Flash
Flying
When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.

4.4 /10
$0.02
Makindi Shieldmate

Makindi Shieldmate

Creature — Kor Soldier Ally (0/3)

Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

1.9 /10
$0.06
Mentor of the Meek

Mentor of the Meek

Creature — Human Soldier (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

9.8 /10
$0.19
Midvast Protector

Midvast Protector

Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

0.5 /10
$0.06
Mila Crafty Companion  Lukka Wayward Bonder

Mila, Crafty Companion // Lukka, Wayward Bonder

Legendary Creature — Fox // Legendary Planeswalker — Lukka (2/3)

Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Lukka, Wayward Bonder

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
?2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
?7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."

8 /10
$1.77
Militant Angel

Militant Angel

Creature — Angel (3/4)

Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

2.7 /10
$2.71
Narci Fable Singer

Narci, Fable Singer

Legendary Creature — Human Bard (3/3)

Lifelink
Whenever you sacrifice an enchantment, draw a card.
Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.

7.5 /10
--
Odric Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

9.6 /10
$0.33
OilGorger Troll

Oil-Gorger Troll

Creature — Phyrexian Troll Warrior (3/4)

When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.

2.7 /10
$0.02
Paladin Danse Steel Maverick

Paladin Danse, Steel Maverick

Legendary Artifact Creature — Synth Knight (3/3)

Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.

5.7 /10
$0.26
Paladin of the Bloodstained

Paladin of the Bloodstained

Creature — Vampire Knight (3/2)

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

3.7 /10
$0.04
Parasitic Strix

Parasitic Strix

Artifact Creature — Bird (2/2)

Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

2.2 /10
$0.10
Preston the Vanisher

Preston, the Vanisher

Legendary Creature — Rabbit Wizard (2/5)

Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
, Sacrifice five Illusions: Exile target nonland permanent.

8.7 /10
$8.69
Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

0.4 /10
$0.03
Prowl Stoic Strategist  Prowl Pursuit Vehicle

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

Prowl, Pursuit Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

7 /10
$0.65
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