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Cards similar to Arcane Lighthouse (400)

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Nantuko Monastery

Nantuko Monastery

Land

: Add .
Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

4.4 /10
$0.37
Needle Spires

Needle Spires

Land

Needle Spires enters the battlefield tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

8.6 /10
$0.22
Okina Temple to the Grandfathers

Okina, Temple to the Grandfathers

Legendary Land

: Add .
, : Target legendary creature gets +1/+1 until end of turn.

8.1 /10
$4.49
Pendelhaven

Pendelhaven

Legendary Land

: Add .
: Target 1/1 creature gets +1/+2 until end of turn.

7.7 /10
$3.62
Quicksand

Quicksand

Land

: Add .
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

5.6 /10
$0.12
Raging Ravine

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

8.9 /10
$0.90
Restless Anchorage

Restless Anchorage

Land

Restless Anchorage enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token.

7.1 /10
$1.23
Restless Cottage

Restless Cottage

Land

Restless Cottage enters the battlefield tapped.
: Add or .
: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

8.4 /10
$0.73
Restless Reef

Restless Reef

Land

Restless Reef enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.

7.9 /10
$1.00
Restless Ridgeline

Restless Ridgeline

Land

Restless Ridgeline enters the battlefield tapped.
: Add or .
: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

7.6 /10
$0.29
Restless Spire

Restless Spire

Land

Restless Spire enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1.

7.8 /10
$0.21
Restless Vents

Restless Vents

Land

Restless Vents enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

7.2 /10
$0.29
Restless Vinestalk

Restless Vinestalk

Land

Restless Vinestalk enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

7.9 /10
$0.26
Sandstone Bridge

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
: Add .

6.3 /10
$0.05
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
$0.35
Shinka the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep

Legendary Land

: Add .
, : Target legendary creature gains first strike until end of turn.

9.2 /10
~$12
Skarrg the Rage Pits

Skarrg, the Rage Pits

Land

: Add .
, : Target creature gets +1/+1 and gains trample until end of turn.

9.1 /10
$1.37
Slayers Stronghold

Slayers' Stronghold

Land

: Add .
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

9.6 /10
$0.18
Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.31
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