← Edit search Random card

Cards similar to Archangel (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Linvala the Preserver

Linvala, the Preserver

Legendary Creature — Angel (5/5)

Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

5.7 /10
$0.34
Luminous Angel

Luminous Angel

Creature — Angel (4/4)

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

3.3 /10
$0.54
Moonshaker Cavalry

Moonshaker Cavalry

Creature — Spirit Knight (6/6)

Flying
When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

9.2 /10
~$11
Oyobi Who Split the Heavens

Oyobi, Who Split the Heavens

Legendary Creature — Spirit (3/6)

Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

6.8 /10
$0.39
Pearl Dragon

Pearl Dragon

Creature — Dragon (4/4)

Flying
: Pearl Dragon gets +0/+1 until end of turn.

0.7 /10
$0.67
Pristine Angel

Pristine Angel

Creature — Angel (4/4)

Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.

4.9 /10
$0.20
Purity

Purity

Creature — Elemental Incarnation (6/6)

Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

4.8 /10
$2.54
Radiant Solar

Radiant Solar

Creature — Angel (3/6)

Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)
, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.

8.5 /10
$1.50
Radiant Serra Archangel

Radiant, Serra Archangel

Legendary Creature — Angel (6/4)

Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner (You can have two commanders if both have partner.)

4.5 /10
$0.05
Ranger Squadron

Ranger Squadron

Creature — Cat Ranger (3/4)

Flying
Double team

10 /10
--
Regna the Redeemer

Regna, the Redeemer

Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

6.4 /10
$0.87
Requiem Angel

Requiem Angel

Creature — Angel (5/5)

Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

8.2 /10
--
Resolute Archangel

Resolute Archangel

Creature — Angel (4/4)

Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

7.4 /10
$0.85
Rockcaster Platoon

Rockcaster Platoon

Creature — Rhino Soldier (5/7)

: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

0.8 /10
$0.05
Sanctuary Warden

Sanctuary Warden

Creature — Angel Soldier (5/5)

Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

8.2 /10
$0.60
Sephara Skys Blade

Sephara, Sky's Blade

Legendary Creature — Angel (7/7)

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

9.6 /10
$1.24
Seraph

Seraph

Creature — Angel (4/4)

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

1.3 /10
--
Seraph of the Masses

Seraph of the Masses

Creature — Angel (0/0)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

5.9 /10
$0.07
Seraph of the Suns

Seraph of the Suns

Creature — Angel (4/4)

Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.1 /10
$0.07
Serras Emissary

Serra's Emissary

Creature — Angel (7/7)

Flying
As Serra's Emissary enters the battlefield, choose a card type.
You and creatures you control have protection from the chosen card type.

9.2 /10
$3.65
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.