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Cards similar to Archfiend of Ifnir (400)

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Moor Fiend

Moor Fiend

Creature — Horror (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.6 /10
$0.08
Morkrut Banshee

Morkrut Banshee

Creature — Spirit (4/4)

Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

2.3 /10
$0.05
Morkrut Necropod

Morkrut Necropod

Creature — Slug Horror (7/7)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.

4.9 /10
$0.10
Muck Drubb

Muck Drubb

Creature — Beast (3/3)

Flash
When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
$0.10
Nameless Race

Nameless Race

Creature (0/0)

Trample
As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

0.3 /10
$4.27
Necrogoyf

Necrogoyf

Creature — Lhurgoyf (0/4)

Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.9 /10
$0.18
Nefarox Overlord of Grixis

Nefarox, Overlord of Grixis

Legendary Creature — Demon (5/5)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

5.4 /10
$0.33
Nefashu

Nefashu

Creature — Zombie Mutant (5/3)

Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.

3.8 /10
$0.24
Nezumi Freewheeler  Hideous Fleshwheeler

Nezumi Freewheeler // Hideous Fleshwheeler

Creature — Rat Samurai // Creature — Phyrexian Rat (3/3)

Menace
When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
: Transform Nezumi Freewheeler. Activate only as a sorcery. ( can be paid with either or 2 life.)

Hideous Fleshwheeler

Menace (This creature can't be blocked except by two or more creatures.)
When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

3.4 /10
$0.04
Night Incarnate

Night Incarnate

Creature — Elemental (3/4)

Deathtouch
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.1 /10
$0.42
Night Market Aeronaut

Night Market Aeronaut

Creature — Aetherborn Warrior (2/2)

Flying
Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

0.9 /10
--
Nightmare

Nightmare

Creature — Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

5.8 /10
$0.21
Nightshade Harvester

Nightshade Harvester

Creature — Elf Shaman (2/2)

Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.

7.3 /10
$0.12
Nightshade Seer

Nightshade Seer

Creature — Human Wizard (1/1)

, : Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

0.4 /10
$0.14
Nihilith

Nihilith

Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 7— (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

6.4 /10
$0.25
Nim Devourer

Nim Devourer

Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.
: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

2.7 /10
$0.28
Nim Shambler

Nim Shambler

Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.
Sacrifice a creature: Regenerate Nim Shambler.

1.3 /10
$0.13
Nimraiser Paladin

Nimraiser Paladin

Creature — Phyrexian Knight (4/4)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.

5.6 /10
$0.04
Noosegraf Mob

Noosegraf Mob

Creature — Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

7.9 /10
--
Norritt

Norritt

Creature — Imp (1/1)

: Untap target blue creature.
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.

3.5 /10
$0.24
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