Creature — Shapeshifter (4/4)
Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
Creature — Faerie Advisor (3/3)
Flying
When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)
Creature — Griffin (3/3)
Flying
When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Artifact Creature — Cyborg Knight (3/3)
Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.
Creature — Ogre Rebel (3/4)
Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Legendary Creature — Human Rebel (2/2)
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
Creature — Giant (5/5)
: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
Creature — Elephant Soldier (3/3)
When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
Creature — Human Knight (3/3)
When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
Creature — Human Knight (2/3)
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Creature — Bird (2/2)
Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Creature — Giant Warrior Ranger (3/3)
When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Creature — Human Flagbearer (2/4)
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Creature — Human Knight (2/2)
Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature — Human Gamer (2/5)
, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
Creature — Bird Cleric (3/3)
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Legendary Creature — Bird Soldier (2/4)
Flying, protection from creatures
Legendary Creature — Human Pilot (1/3)
Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature — Sloth Beast Employee (3/3)
When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token.
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