Creature — Plant (1/1)
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature — Elf Druid (0/2)
: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Battle — Siege // Creature — Dinosaur (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Belligerent Regisaur
Trample
Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.
Creature — Elf Warrior (2/2)
: Iridescent Blademaster gets +2/+2 until end of turn.
Creature — Insect (1/1)
When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Shaman (2/1)
: Create a 1/1 green Saproling creature token.
Creature — Elf Druid (2/1)
Lands you control have ": Add one mana of any color."
Creature — Spirit (2/2)
Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
Creature — Kavu (2/2)
Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Creature — Kavu (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.
Creature — Human Shaman (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
: Create two 3/3 green Elephant creature tokens.
Creature — Kithkin Soldier (1/1)
, : Target attacking creature gets +2/+2 until end of turn.
Creature — Beast (0/0)
Krakilin enters the battlefield with X +1/+1 counters on it.
: Regenerate Krakilin.
Creature — Insect Warrior (3/2)
Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
Creature — Insect Warrior (2/2)
: Kraul Warrior gets +3/+3 until end of turn.
Creature — Human Warrior (2/1)
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
Creature — Elf Druid (1/2)
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Creature — Hyena (2/2)
Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return Laughing Hyena from your graveyard to your hand.
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