← Edit search Random card

Cards similar to Armadillo Cloak (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Herald of Torment

Herald of Torment

Enchantment Creature — Demon (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
At the beginning of your upkeep, you lose 1 life.
Enchanted creature gets +3/+3 and has flying.

4.6 /10
$0.21
Lightning Talons

Lightning Talons

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)

3.5 /10
$0.17
Rakish Crew

Rakish Crew

Enchantment

When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3.5 /10
$0.09
Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

9.2 /10
$0.81
Snake Cult Initiation

Snake Cult Initiation

Enchantment — Aura

Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

4.7 /10
$0.36
Spiteful Returned

Spiteful Returned

Enchantment Creature — Zombie (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Enchanted creature gets +1/+1.

3.6 /10
$0.08
Sultai Runemark

Sultai Runemark

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

2.3 /10
$0.04
Trespassers Curse

Trespasser's Curse

Enchantment — Aura Curse

Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

8.5 /10
$0.27
Vampiric Embrace

Vampiric Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

1.8 /10
$0.22
Ardent Plea

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

5.5 /10
$7.10
Bred for the Hunt

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

8.9 /10
$0.40
Brine Comber  Brinebound Gift

Brine Comber // Brinebound Gift

Creature — Spirit // Enchantment — Aura (1/1)

Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Brinebound Gift

Enchant creature
Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

4.6 /10
$0.03
Chromatic Armor

Chromatic Armor

Enchantment — Aura

Enchant creature
As Chromatic Armor enters the battlefield, choose a color.
Chromatic Armor enters the battlefield with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

1.9 /10
$1.00
Dark Heart of the Wood

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

2.5 /10
$0.19
Fervent Charge

Fervent Charge

Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

8 /10
$0.13
Fires of Yavimaya

Fires of Yavimaya

Enchantment

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

9.4 /10
$0.58
Niko Defies Destiny

Niko Defies Destiny

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You gain 2 life for each foretold card you own in exile.
II — Add . Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.

4.7 /10
$0.02
One Thousand Lashes

One Thousand Lashes

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

4.2 /10
$0.08
Powerstone Minefield

Powerstone Minefield

Enchantment

Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.

4.5 /10
$0.49
Sangrite Backlash

Sangrite Backlash

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/-3.

0.6 /10
$0.02
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.