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Cards similar to Armored Guardian (400)

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Cass Hand of Vengeance

Cass, Hand of Vengeance

Legendary Creature — Human Ranger (4/3)

Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

5.2 /10
$0.38
Colfenor the Last Yew

Colfenor, the Last Yew

Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

7.1 /10
$0.16
Deepfathom Echo

Deepfathom Echo

Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.3 /10
$0.13
Duskana the Rage Mother

Duskana, the Rage Mother

Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

5.7 /10
$1.32
Rhox Bodyguard

Rhox Bodyguard

Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.

2.9 /10
$0.10
Sigiled Behemoth

Sigiled Behemoth

Creature — Beast (5/4)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.3 /10
$0.09
Tori DAvenant Fury Rider

Tori D'Avenant, Fury Rider

Legendary Creature — Human Knight (3/3)

Vigilance, trample
Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

8.6 /10
$0.05
GhorClan Rampager

Ghor-Clan Rampager

Creature — Beast (4/4)

Trample
Bloodrush — , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

4.7 /10
$0.07
Kolaghan the Storms Fury

Kolaghan, the Storm's Fury

Legendary Creature — Dragon (4/5)

Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

8.5 /10
$0.81
Rakish Scoundrel

Rakish Scoundrel

Creature — Elf Rogue (3/3)

Deathtouch
When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

1.5 /10
$0.01
Sawback Manticore

Sawback Manticore

Creature — Manticore (2/4)

: Sawback Manticore gains flying until end of turn.
: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.

0.1 /10
$0.49
The Beamtown Bullies

The Beamtown Bullies

Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

7.1 /10
$0.58
The Fugitive Doctor

The Fugitive Doctor

Legendary Creature — Time Lord Doctor (4/4)

When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

5.5 /10
$0.11
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

4.2 /10
$0.34
Bill the Pony

Bill the Pony

Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

7.1 /10
$0.04
Bola Slinger

Bola Slinger

Creature — Cat Soldier (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, tap target artifact or creature an opponent controls.

4 /10
$0.02
Crookclaw Elder

Crookclaw Elder

Creature — Bird Wizard (3/2)

Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.

4.7 /10
$0.27
Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.1 /10
$2.20
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.2 /10
$0.10
Katsumasa the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer (3/3)

Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

8.2 /10
$0.18
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