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Cards similar to Armored Wolf-Rider (400)

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Carth the Lion

Carth the Lion

Legendary Creature — Human Warrior (3/5)

Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.

8.7 /10
$0.13
Cass Hand of Vengeance

Cass, Hand of Vengeance

Legendary Creature — Human Ranger (4/3)

Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

5.2 /10
$0.38
Cephalopod Sentry

Cephalopod Sentry

Artifact Creature — Phyrexian Squid (0/5)

Flying
Cephalopod Sentry's power is equal to the number of artifacts you control.

6 /10
$0.06
Child of Alara

Child of Alara

Legendary Creature — Avatar (6/6)

Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

7.2 /10
$1.83
Child of the Pack  Savage Packmate

Child of the Pack // Savage Packmate

Creature — Human Werewolf // Creature — Werewolf (2/5)

: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Savage Packmate

Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7 /10
$0.08
Chishiro the Shattered Blade

Chishiro, the Shattered Blade

Legendary Creature — Snake Samurai (4/4)

Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

8.5 /10
$0.41
Chromanticore

Chromanticore

Enchantment Creature — Manticore (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

7.6 /10
$0.67
Cinderslash Ravager

Cinderslash Ravager

Creature — Phyrexian Warrior (5/5)

This spell costs less to cast for each permanent you control with oil counters on it.
Vigilance
When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.

2.9 /10
$0.03
Crdan the Shipwright

Círdan the Shipwright

Legendary Creature — Elf Noble (3/4)

Vigilance
Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

7 /10
$0.55
Cliffhaven Vampire

Cliffhaven Vampire

Creature — Vampire Warrior Ally (2/4)

Flying
Whenever you gain life, each opponent loses 1 life.

8.7 /10
$0.57
Cloudblazer

Cloudblazer

Creature — Human Scout (2/2)

Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

9.2 /10
$0.09
Commander Liara Portyr

Commander Liara Portyr

Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

7.8 /10
$0.11
Commander Mustard

Commander Mustard

Legendary Creature — Human Soldier (5/5)

Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

5.1 /10
$0.95
Company Commander

Company Commander

Creature — Human Soldier (2/4)

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

8.3 /10
$0.73
Corpsejack Menace

Corpsejack Menace

Creature — Fungus (4/4)

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

9.5 /10
$1.20
Council of the Absolute

Council of the Absolute

Creature — Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost less to cast.

2.8 /10
$0.31
Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
$1.79
Cromat

Cromat

Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

5.4 /10
$4.23
Cunning Breezedancer

Cunning Breezedancer

Creature — Dragon (4/4)

Flying
Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.

3 /10
$0.12
Daemogoth Titan

Daemogoth Titan

Creature — Demon (11/10)

Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.

8.1 /10
$0.36
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