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Cards similar to Armory Guard (400)

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Nadaar Selfless Paladin

Nadaar, Selfless Paladin

Legendary Creature — Dragon Knight (3/3)

Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon.

8.7 /10
$0.37
Odric Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

9.6 /10
$0.33
Orthodoxy Enforcer

Orthodoxy Enforcer

Creature — Phyrexian Cleric (2/4)

Vigilance
Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts.

3 /10
$0.02
Pearlspear Courier

Pearlspear Courier

Creature — Human Soldier (2/1)

You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.

0.2 /10
$0.05
Possessed Nomad

Possessed Nomad

Creature — Human Nomad Horror (3/3)

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."

0 /10
$0.32
Prowl Stoic Strategist  Prowl Pursuit Vehicle

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

Prowl, Pursuit Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

7 /10
$0.65
Pterodon Knight

Pterodon Knight

Creature — Human Knight (3/3)

Pterodon Knight has flying as long as you control a Dinosaur.

1.4 /10
$0.05
Robaran Mercenaries

Robaran Mercenaries

Creature — Human Mercenary (3/4)

Vigilance
Robaran Mercenaries has all activated abilities of all legendary creatures you control.

4.9 /10
$0.24
Solitary Camel

Solitary Camel

Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

1.7 /10
$0.03
Standing Army

Standing Army

Creature — Human Soldier (2/4)

As long as you're standing, Standing Army has vigilance.

10 /10
$0.07
Sunspire Gatekeepers

Sunspire Gatekeepers

Creature — Human Soldier (2/4)

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

2.6 /10
$0.02
Taranika Akroan Veteran

Taranika, Akroan Veteran

Legendary Creature — Human Soldier (3/3)

Vigilance
Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

6.6 /10
$0.12
Terohs Vanguard

Teroh's Vanguard

Creature — Human Nomad (2/3)

Flash
Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."

0.1 /10
$0.21
Tuinvale Guide

Tuinvale Guide

Creature — Faerie Scout (2/3)

Flying
Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.

1 /10
$0.01
Wojek Investigator

Wojek Investigator

Creature — Angel Detective (2/4)

Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

7 /10
$0.29
Abzan Battle Priest

Abzan Battle Priest

Creature — Human Cleric (3/2)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.

9 /10
$0.20
Abzan Falconer

Abzan Falconer

Creature — Human Soldier (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

9.5 /10
$0.24
Adeline Resplendent Cathar

Adeline, Resplendent Cathar

Legendary Creature — Human Knight (0/4)

Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

9.8 /10
~$10
Agrus Kos Eternal Soldier

Agrus Kos, Eternal Soldier

Legendary Creature — Spirit Soldier (3/4)

Vigilance
Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay . If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ( can be paid with either or .)

6.1 /10
$0.20
Akroan Phalanx

Akroan Phalanx

Creature — Human Soldier (3/3)

Vigilance
: Creatures you control get +1/+0 until end of turn.

1.4 /10
$0.03
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