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Cards similar to Arms Dealer (400)

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Goblin Furrier

Goblin Furrier

Creature — Goblin Warrior (2/2)

Prevent all damage that Goblin Furrier would deal to snow creatures.

0.3 /10
$0.14
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.10
Goblin Psychopath

Goblin Psychopath

Creature — Goblin Mutant (5/5)

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

3.3 /10
$0.07
Goblin Racketeer

Goblin Racketeer

Creature — Goblin Rogue (4/2)

Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.2 /10
$0.11
Goblin Rimerunner

Goblin Rimerunner

Snow Creature — Goblin Warrior (2/2)

: Target creature can't block this turn.
: Goblin Rimerunner gains haste until end of turn. ( can be paid with one mana from a snow source.)

1.3 /10
$0.09
Goblin Sappers

Goblin Sappers

Creature — Goblin (1/1)

, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.

0.8 /10
$0.12
Goblin Shortcutter

Goblin Shortcutter

Creature — Goblin Scout (2/1)

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

4 /10
$0.03
Godos Irregulars

Godo's Irregulars

Creature — Human Warrior (1/1)

: Godo's Irregulars deals 1 damage to target creature blocking it.

0.8 /10
$0.21
Grapeshot Catapult

Grapeshot Catapult

Artifact Creature — Construct (2/3)

: Grapeshot Catapult deals 1 damage to target creature with flying.

0.6 /10
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Grenzos Ruffians

Grenzo's Ruffians

Creature — Goblin (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

3.8 /10
$0.23
Hammerheim Deadeye

Hammerheim Deadeye

Creature — Giant Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

0.8 /10
$0.09
Havengul Vampire

Havengul Vampire

Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

3.7 /10
$0.09
Heart Wolf

Heart Wolf

Creature — Wolf (2/2)

First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

0.2 /10
$0.48
Heirs of Stromkirk

Heirs of Stromkirk

Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

2.7 /10
$0.03
Hellkite Whelp

Hellkite Whelp

Creature — Dragon (3/3)

Flying
Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

3.2 /10
$0.07
Hobblefiend

Hobblefiend

Creature — Devil (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.

6 /10
$0.04
Huntmaster of the Fells  Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Ravager of the Fells

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

7.6 /10
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IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.33
Impetuous Devils

Impetuous Devils

Creature — Devil (6/1)

Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

5.5 /10
$0.13
Initiate of Blood  Goka the Unjust

Initiate of Blood // Goka the Unjust

Creature — Ogre Shaman // Legendary Creature — Ogre Shaman (2/2)

: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Goka the Unjust

: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.

1.4 /10
$0.17
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