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Cards similar to Ashenmoor Gouger (400)

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Edgewall Pack

Edgewall Pack

Creature — Dog (3/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

4.4 /10
$0.02
Elusive Tormentor  Insidious Mist

Elusive Tormentor // Insidious Mist

Creature — Vampire Wizard // Creature — Elemental (4/4)

, Discard a card: Transform Elusive Tormentor.

Insidious Mist

Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.

5.2 /10
$0.20
Experimental Confectioner

Experimental Confectioner

Creature — Human Peasant (2/3)

When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block."

7.5 /10
$2.88
Falkenrath Forebear

Falkenrath Forebear

Creature — Vampire (3/1)

Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.

7.3 /10
$0.16
Feldon Ronom Excavator

Feldon, Ronom Excavator

Legendary Creature — Human Artificer (2/2)

Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

5.4 /10
$0.28
Felhide Brawler

Felhide Brawler

Creature — Minotaur (2/2)

Felhide Brawler can't block unless you control another Minotaur.

3.2 /10
$0.02
Fervent Cathar

Fervent Cathar

Creature — Human Knight (2/1)

Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.

1.2 /10
$0.04
Firefist Striker

Firefist Striker

Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

2.4 /10
$0.12
Flameskull

Flameskull

Creature — Skeleton (3/1)

Flying
Flameskull can't block.
Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

4.8 /10
$0.25
Flummoxed Cyclops

Flummoxed Cyclops

Creature — Cyclops (4/4)

Reach
Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.

0.3 /10
$0.02
Forgehammer Centurion

Forgehammer Centurion

Creature — Phyrexian Warrior (3/2)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.

3.5 /10
$0.02
Foul Familiar

Foul Familiar

Creature — Spirit (3/1)

Foul Familiar can't block.
, Pay 1 life: Return Foul Familiar to its owner's hand.

0.6 /10
$0.11
Francisco Fowl Marauder

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate (0/1)

Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

7.1 /10
$1.12
Fretwork Colony

Fretwork Colony

Creature — Insect (1/1)

Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

3.4 /10
$0.04
Gisa Glorious Resurrector

Gisa, Glorious Resurrector

Legendary Creature — Human Wizard (4/4)

If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

9.5 /10
$1.94
Goblin Battle Jester

Goblin Battle Jester

Creature — Goblin (2/2)

Whenever you cast a red spell, target creature can't block this turn.

3.8 /10
$0.08
Goblin Goon

Goblin Goon

Creature — Goblin Mutant (6/6)

Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.

3.9 /10
--
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.10
Goblin Locksmith

Goblin Locksmith

Creature — Goblin Rogue (2/1)

Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.

2.5 /10
$0.03
Goblin Mutant

Goblin Mutant

Creature — Goblin Mutant (5/3)

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.

0.3 /10
$0.17
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