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Cards similar to Augmenting Automaton (400)

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Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

0.3 /10
$0.05
Armorer Guildmage

Armorer Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +1/+0 until end of turn.
, : Target creature gets +0/+1 until end of turn.

0.3 /10
$0.12
BarrowBlade

Barrow-Blade

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.8 /10
$0.06
Basilica Skullbomb

Basilica Skullbomb

Artifact

, Sacrifice Basilica Skullbomb: Draw a card.
, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.

5.4 /10
$0.02
Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
$0.33
Bellows Lizard

Bellows Lizard

Creature — Lizard (1/1)

: Bellows Lizard gets +1/+0 until end of turn.

1.5 /10
$0.03
Blazing Rootwalla

Blazing Rootwalla

Creature — Lizard (1/1)

: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.09
Blistercoil Weird

Blistercoil Weird

Creature — Weird (1/1)

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

3.4 /10
$0.10
Bold Impaler

Bold Impaler

Creature — Vampire Knight (1/2)

: Bold Impaler gets +2/+0 until end of turn.

2.9 /10
$0.04
Boros Elite

Boros Elite

Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

4.5 /10
$0.02
Bronze Cudgels

Bronze Cudgels

Artifact — Equipment

: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.6 /10
$0.02
Ceta Disciple

Ceta Disciple

Creature — Merfolk Wizard (1/1)

, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.

0.4 /10
$0.08
Child of Thorns

Child of Thorns

Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

1.6 /10
$0.11
Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.5 /10
$0.12
Clever Lumimancer

Clever Lumimancer

Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

4.6 /10
$0.05
Crossroads Consecrator

Crossroads Consecrator

Creature — Human Cleric (1/2)

, : Target attacking Human gets +1/+1 until end of turn.

0.7 /10
$0.02
Cutthroat Contender

Cutthroat Contender

Creature — Vampire Warrior (1/1)

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

3.5 /10
$0.04
Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.15
Dega Disciple

Dega Disciple

Creature — Human Wizard (1/1)

, : Target creature gets -2/-0 until end of turn.
, : Target creature gets +2/+0 until end of turn.

0.2 /10
$0.07
Devoted Retainer

Devoted Retainer

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.3 /10
$0.20
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