Creature — Rat (1/2)
When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.
Legendary Creature — Skeleton Rogue (1/2)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.
: Each opponent with no cards in hand loses 10 life.
Creature — Ooze (3/3)
Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.
Legendary Creature — Phyrexian Merfolk Wizard (1/2)
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Legendary Creature — Phyrexian Vampire (2/2)
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Creature — Alien Squirrel (0/0)
Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1.
Legendary Enchantment Creature — Harpy (2/1)
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Creature — Human Warlock (2/1)
Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.
Creature — Zombie (3/1)
Haste
: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
Enchantment Creature — Spirit (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.
Creature — Faerie (1/3)
Flying
Barrow Naughty has lifelink as long as you control another Faerie.
: Barrow Naughty gets +1/+0 until end of turn.
Creature — Bat (1/2)
Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Orc Warrior (2/2)
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Creature — Phyrexian (3/3)
Defender
, : Each opponent loses X life, where X is the number of creatures with defender you control.
Creature — Vampire Rogue (2/2)
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire Knight (1/1)
Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
Creature — Vampire Spirit (2/1)
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
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