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Cards similar to Auriok Salvagers (400)

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Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

1.7 /10
$0.16
Haazda Vigilante

Haazda Vigilante

Creature — Giant Soldier (4/4)

Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

0.8 /10
$0.01
Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$14
Heliods Pilgrim

Heliod's Pilgrim

Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

9.1 /10
$0.17
Icingdeath Frost Tyrant

Icingdeath, Frost Tyrant

Legendary Creature — Dragon (4/3)

Flying, vigilance
When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .

7.2 /10
$1.37
Indomitable Archangel

Indomitable Archangel

Creature — Angel (4/4)

Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

8.6 /10
$0.72
Invasion of Theros  Ephara EverSheltering

Invasion of Theros // Ephara, Ever-Sheltering

Battle — Siege // Legendary Enchantment Creature — God (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Ephara, Ever-Sheltering

Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.

7.2 /10
$0.32
Izzet Chronarch

Izzet Chronarch

Creature — Human Wizard (2/2)

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

5.5 /10
$0.18
Jasmine Seer

Jasmine Seer

Creature — Human Wizard (1/1)

, : Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

0.4 /10
$0.15
Jo Grant

Jo Grant

Legendary Creature — Human Soldier (3/2)

Each historic card in your hand has cycling . (, Discard that card: Draw a card.)
Whenever you cycle a card, put a +1/+1 counter on Jo Grant.
Doctor's companion (You can have two commanders if the other is the Doctor.)

4.6 /10
$0.07
Kangees Lieutenant

Kangee's Lieutenant

Creature — Bird Soldier (1/1)

Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.1 /10
$0.03
Kellan the Kid

Kellan, the Kid

Legendary Creature — Human Faerie Rogue (3/3)

Flying, lifelink
Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.

5.8 /10
$2.01
Kenrith the Returned King

Kenrith, the Returned King

Legendary Creature — Human Noble (5/5)

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.

9.2 /10
$1.61
Kinsbaile Courier

Kinsbaile Courier

Creature — Kithkin Soldier (2/1)

When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4 /10
$0.03
Kithkin Spellduster

Kithkin Spellduster

Creature — Kithkin Wizard (2/3)

Flying
, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

3.3 /10
$0.13
Kiyomaro First to Stand

Kiyomaro, First to Stand

Legendary Creature — Spirit (0/0)

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

3.3 /10
$0.43
Knight of Doves

Knight of Doves

Creature — Human Knight (1/3)

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.

5.3 /10
$0.06
Lavabrink Venturer

Lavabrink Venturer

Creature — Human Soldier (3/3)

As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.)
Lavabrink Venturer has protection from each mana value of the chosen quality.

3.2 /10
$0.08
Lavinia of the Tenth

Lavinia of the Tenth

Legendary Creature — Human Soldier (4/4)

Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

7.6 /10
$0.23
Legion Conquistador

Legion Conquistador

Creature — Vampire Soldier (2/2)

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.

0.5 /10
$0.03
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