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Cards similar to Avoid Fate (400)

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Winters Chill

Winter's Chill

Instant

Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay or . If that player doesn't, destroy that creature at end of combat. If that player pays only , prevent all combat damage that would be dealt to and dealt by that creature this combat.

4.8 /10
$3.80
Woodcutters Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

2.9 /10
$0.03
You See a Guard Approach

You See a Guard Approach

Instant

Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.5 /10
$0.10
YuanTi Scaleshield

Yuan-Ti Scaleshield

Instant

Permanents you control gain hexproof and indestructible until end of turn.
Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.

10 /10
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Active Volcano

Active Volcano

Instant

Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.

3.9 /10
$0.37
Aerial Formation

Aerial Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.

2.9 /10
$0.05
Ajanis Presence

Ajani's Presence

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.9 /10
$0.11
Alchemists Gift

Alchemist's Gift

Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

5.6 /10
$0.05
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.03
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

4.8 /10
$0.04
Anoint

Anoint

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.

1 /10
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Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

3.7 /10
$0.01
Arresters Zeal

Arrester's Zeal

Instant

Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

3.9 /10
$0.03
Aspirants Ascent

Aspirant's Ascent

Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

6.1 /10
$0.03
Baloth Cage Trap

Baloth Cage Trap

Instant — Trap

If an opponent had an artifact enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.

3 /10
$0.10
Band Together

Band Together

Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

6.6 /10
$0.02
Banishing Knack

Banishing Knack

Instant

Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."

5.3 /10
$0.29
Become Immense

Become Immense

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target creature gets +6/+6 until end of turn.

6.2 /10
$0.12
Behind the Mask

Behind the Mask

Instant

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

2.5 /10
$0.03
Betrayal at the Vault

Betrayal at the Vault

Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

0.7 /10
$0.03
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