Creature — Plant Elemental (3/4)
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Creature — Frog (1/1)
Reach
: Add one mana of any color.
: Poison Dart Frog gains deathtouch until end of turn.
Creature — Satyr Scout (1/1)
: Untap target land.
: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery.
Creature — Human Druid (0/3)
When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Elf Druid (1/1)
As Quirion Elves enters the battlefield, choose a color.
: Add .
: Add one mana of the chosen color.
Creature — Elf Druid Scout (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Creature — Elf Druid (2/1)
When Quirion Sentinel enters the battlefield, add one mana of any color.
Creature — Plant Bard (2/2)
, : Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
Creature — Elf Shaman (2/2)
When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
Creature — Snake (2/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Creature — Fungus (1/1)
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
Creature — Spider (1/1)
Reach, deathtouch
: Put a +1/+1 counter on Ruins Recluse.
Creature — Snake Shaman (1/1)
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enchantment Creature — Dryad (0/2)
: Add X mana of any one color, where X is the number of enchantments you control.
Creature — Satyr Shaman (1/1)
When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
Creature — Satyr (1/1)
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature — Ooze (2/2)
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Creature — Ouphe (1/1)
: Target creature loses all "bands with other" abilities until end of turn.
Creature — Elf Scout (2/1)
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
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