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Cards similar to Bad River (400)

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Base Camp

Base Camp

Land

Base Camp enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

6.9 /10
$0.06
Black Dragon Gate

Black Dragon Gate

Land — Gate

Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.

9.5 /10
$0.14
Blackcleave Cliffs

Blackcleave Cliffs

Land

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$6.48
Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$20
Bloodfell Caves

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.09
Blooming Marsh

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.2 /10
$5.88
Blossoming Sands

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.10
Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
: Add .

10 /10
$1.61
Boreal Shelf

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.
: Add or .

6.6 /10
$1.03
Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Boros Guildgate

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.11
Boseiju Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

9.2 /10
--
Botanical Sanctum

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$3.23
Bountiful Promenade

Bountiful Promenade

Land

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
: Add or .

9.9 /10
~$15
Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
--
Bristling Backwoods

Bristling Backwoods

Land — Desert

Bristling Backwoods enters the battlefield tapped.
When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.
: Add or .

5.7 /10
$0.12
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

5.3 /10
$0.57
Caldera Lake

Caldera Lake

Land

Caldera Lake enters the battlefield tapped.
: Add .
: Add or . Caldera Lake deals 1 damage to you.

4.1 /10
--
Canopy Vista

Canopy Vista

Land — Forest Plains

(: Add or .)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.16
Canyon Slough

Canyon Slough

Land — Swamp Mountain

(: Add or .)
Canyon Slough enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.5 /10
$0.79
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