Creature — Faerie Spellshaper (1/1)
Flying
, , Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."
Creature — Serpent (4/3)
Dreamwinder can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land becomes an Island until end of turn.
Creature — Human Advisor (0/3)
Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature — Bird Rogue (2/3)
Flying
When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Legendary Creature — Human Wizard (2/2)
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
Legendary Creature — Human Wizard (1/3)
, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Living Breakthrough
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
Creature — Bird Scout (2/1)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Serpent (4/3)
Kukemssa Serpent can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.
Creature — Djinn Monk (2/3)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Gamer (1/2)
: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.
Creature — Illusion (2/1)
Flying
: Mistform Dreamer becomes the creature type of your choice until end of turn.
Creature — Illusion (3/1)
Flying
: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Siren (2/2)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Shapeshifter (1/4)
Changeling (This card is every creature type.)
Flying
: Mistwalker gets +1/-1 until end of turn.
Creature — Human Wizard (2/2)
, Say your middle name: Moniker Mage gains shroud until end of turn.
, Say an opponent's middle name: Moniker Mage gains flying until end of turn.
Creature — Fish (3/1)
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
Creature — Spirit (2/1)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Bird Citizen (2/2)
Flying
: Obscura Initiate gains lifelink until end of turn.
Creature — Human Wizard (1/3)
When Oracle of Tragedy enters the battlefield or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
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