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Cards similar to Baloth Woodcrasher (400)

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Murasa Behemoth

Murasa Behemoth

Creature — Beast (5/5)

Trample
Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.

1.8 /10
$0.03
Old One Eye

Old One Eye

Legendary Creature — Tyranid (6/6)

Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.

8.3 /10
$0.55
Orchard Warden

Orchard Warden

Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

6.4 /10
$0.39
Paragon of Eternal Wilds

Paragon of Eternal Wilds

Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

5 /10
$0.19
Primal Whisperer

Primal Whisperer

Creature — Elf Soldier (2/2)

Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

5 /10
$2.33
Primeval Titan

Primeval Titan

Creature — Giant (6/6)

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

10 /10
$3.86
Qasali Slingers

Qasali Slingers

Creature — Cat Warrior (3/5)

Reach
Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.

8.5 /10
--
Regal Behemoth

Regal Behemoth

Creature — Dinosaur (5/5)

Trample
When Regal Behemoth enters the battlefield, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

9.2 /10
$0.31
Savage Gorilla

Savage Gorilla

Creature — Ape (3/3)

, , Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

0 /10
$0.11
Serpentine Kavu

Serpentine Kavu

Creature — Kavu (4/4)

: Serpentine Kavu gains haste until end of turn.

0.6 /10
$0.10
Shambling Strider

Shambling Strider

Creature — Yeti (5/5)

: Shambling Strider gets +1/-1 until end of turn.

0 /10
--
Shoe Tree

Shoe Tree

Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.

10 /10
$0.11
Spearbreaker Behemoth

Spearbreaker Behemoth

Creature — Beast (5/5)

Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.

7.7 /10
$0.18
StoneCold Basilisk

Stone-Cold Basilisk

Creature — Basilisk (3/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

10 /10
$0.28
Stonebrow Krosan Hero

Stonebrow, Krosan Hero

Legendary Creature — Centaur Warrior (4/4)

Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

4 /10
$0.41
Temur War Shaman

Temur War Shaman

Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

6.1 /10
$0.23
Thundering Mightmare

Thundering Mightmare

Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

7.8 /10
$0.77
Titan of Industry

Titan of Industry

Creature — Elemental (7/7)

Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.

8.9 /10
$3.16
Titania Natures Force

Titania, Nature's Force

Legendary Creature — Elemental (6/6)

You may play Forests from your graveyard.
Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.

8.4 /10
~$13
Tovolars Huntmaster  Tovolars Packleader

Tovolar's Huntmaster // Tovolar's Packleader

Creature — Human Werewolf // Creature — Werewolf (6/6)

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Tovolar's Packleader

Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.
: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.2 /10
$0.22
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