Legendary Creature — Human Soldier Warrior (4/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature — Human Soldier (4/4)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (2/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (2/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier Scout (1/1)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (2/1)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (1/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature — Human Soldier Warrior (4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature — Human Soldier Warrior (3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
Creature — Human Soldier (2/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves General can't block.
Legendary Creature — Human Soldier (2/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.
Creature — Human Berserker (2/4)
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Creature — Human Werewolf // Creature — Werewolf (3/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
Werewolf Ransacker
Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
Creature — Dog Scout (3/3)
First strike
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Bird (2/2)
Flying
, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
Creature — Goblin Samurai (6/6)
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature — Goblin Rogue Shaman (1/1)
Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.
Creature — Giant Warrior (4/5)
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
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