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Cards similar to Barren Moor (400)

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Arctic Flats

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.
: Add or .

6.1 /10
$1.52
Arctic Treeline

Arctic Treeline

Snow Land — Forest Plains

(: Add or .)
Arctic Treeline enters the battlefield tapped.

9.4 /10
$0.34
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
$1.41
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.1 /10
$0.25
Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

6 /10
$7.35
Axgard Armory

Axgard Armory

Land

Axgard Armory enters the battlefield tapped.
: Add .
, , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

9.1 /10
$0.32
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.25
Base Camp

Base Camp

Land

Base Camp enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

6.9 /10
$0.06
Blackcleave Cliffs

Blackcleave Cliffs

Land

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$6.45
Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$20
Bloodfell Caves

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.10
Blooming Marsh

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$6.25
Blossoming Sands

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.11
Bog Wreckage

Bog Wreckage

Land

Bog Wreckage enters the battlefield tapped.
: Add .
, Sacrifice Bog Wreckage: Add one mana of any color.

3.2 /10
$0.13
Boreal Shelf

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.
: Add or .

6.6 /10
$1.09
Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Boros Guildgate

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.10
Boseiju Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

9.2 /10
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Botanical Sanctum

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$3.45
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