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Cards similar to Battle of Wits (400)

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Mortal Combat

Mortal Combat

Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

6.6 /10
$6.15
Chance Encounter

Chance Encounter

Enchantment

Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

7.8 /10
$0.57
Epic Struggle

Epic Struggle

Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

5.6 /10
$4.62
Revel in Riches

Revel in Riches

Enchantment

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

9.7 /10
~$15
Sanctum of All

Sanctum of All

Legendary Enchantment — Shrine

At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

8.6 /10
$0.80
Titans Nest

Titans' Nest

Enchantment

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Exile a card from your graveyard: Add . Spend this mana only to cast a spell that's one or more colors without in its mana cost.

6.1 /10
$0.15
Hedron Alignment

Hedron Alignment

Enchantment

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.

2 /10
$0.14
Malignant Growth

Malignant Growth

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on Malignant Growth.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.

1.2 /10
$0.59
Now I Know My ABCs

Now I Know My ABC's

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

10 /10
$3.37
Oath of Scholars

Oath of Scholars

Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

2.9 /10
$0.34
Wiretapping

Wiretapping

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

6.8 /10
$0.09
Brink of Madness

Brink of Madness

Enchantment

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.

2.2 /10
$0.43
Glaciers

Glaciers

Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay .
All Mountains are Plains.

0.8 /10
$0.31
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9 /10
$4.67
Bureaucracy

Bureaucracy

Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

10 /10
$0.84
Case of the Shifting Visage

Case of the Shifting Visage

Enchantment — Case

At the beginning of your upkeep, surveil 1.
To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

6.2 /10
$0.30
Second Chance

Second Chance

Enchantment

At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.

3.8 /10
$3.66
Wolfcallers Howl

Wolfcaller's Howl

Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

7 /10
$2.60
Celestial Convergence

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

4.4 /10
$1.44
Curse of Surveillance

Curse of Surveillance

Enchantment — Aura Curse

Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

7.2 /10
$0.18
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