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Cards similar to Battlefield Forge (400)

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The Biblioplex

The Biblioplex

Land

: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

5.9 /10
$0.10
Thundering Falls

Thundering Falls

Land — Island Mountain

(: Add or .)
Thundering Falls enters the battlefield tapped.
When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.1 /10
$7.38
Tocasias Dig Site

Tocasia's Dig Site

Land

: Add .
, : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.2 /10
$0.06
Tolaria West

Tolaria West

Land

Tolaria West enters the battlefield tapped.
: Add .
Transmute (, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

9.2 /10
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Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

7.9 /10
$0.15
Undercity Sewers

Undercity Sewers

Land — Island Swamp

(: Add or .)
Undercity Sewers enters the battlefield tapped.
When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.7 /10
~$12
Underground Mortuary

Underground Mortuary

Land — Swamp Forest

(: Add or .)
Underground Mortuary enters the battlefield tapped.
When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.7 /10
$8.62
Diamond City

Diamond City

Land

Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add .
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

6.5 /10
$1.13
Eiganjo Castle

Eiganjo Castle

Legendary Land

: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

8.8 /10
~$14
Glacial Chasm

Glacial Chasm

Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.

9.2 /10
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Kor Haven

Kor Haven

Legendary Land

: Add .
, : Prevent all combat damage that would be dealt by target attacking creature this turn.

8.8 /10
~$11
Maze of Shadows

Maze of Shadows

Land

: Add .
: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

2.6 /10
--
Mirrex

Mirrex

Land — Sphere

: Add .
: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn.
, : Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.)

9.3 /10
$4.67
Prahv Spires of Order

Prahv, Spires of Order

Land

: Add .
, : Prevent all damage a source of your choice would deal this turn.

5.2 /10
$0.28
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.30
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.27
Swarmyard

Swarmyard

Land

: Add .
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

9.4 /10
~$13
Treetop Village

Treetop Village

Land

Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

8.3 /10
$1.58
Valakut the Molten Pinnacle

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
: Add .

9.5 /10
~$26
Abandoned Outpost

Abandoned Outpost

Land

Abandoned Outpost enters the battlefield tapped.
: Add .
, Sacrifice Abandoned Outpost: Add one mana of any color.

3.2 /10
$0.11
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