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Cards similar to Battlegrace Angel (400)

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Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.1 /10
$2.26
Angel of Destiny

Angel of Destiny

Creature — Angel Cleric (2/6)

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

9.3 /10
$4.63
Ballroom Brawlers

Ballroom Brawlers

Creature — Human Warrior (3/5)

Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.

3.6 /10
$0.02
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.34
Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

8.1 /10
$0.08
Estwald Shieldbasher

Estwald Shieldbasher

Creature — Human Soldier (4/2)

Whenever Estwald Shieldbasher attacks, you may pay . If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

3 /10
$0.04
Fey Steed

Fey Steed

Creature — Elk (4/4)

Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

6.3 /10
$0.25
Ingenious Leonin

Ingenious Leonin

Creature — Cat Soldier (4/4)

: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.

2.2 /10
$0.07
Lairwatch Giant

Lairwatch Giant

Creature — Giant Warrior (5/3)

Lairwatch Giant can block an additional creature each combat.
Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

1.3 /10
$0.21
Luminous Broodmoth

Luminous Broodmoth

Creature — Insect (3/4)

Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

9.4 /10
$9.65
Ojutai Exemplars

Ojutai Exemplars

Creature — Human Monk (4/4)

Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.

6.2 /10
$0.74
Order of Sacred Dusk

Order of Sacred Dusk

Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

6.3 /10
$0.23
Saradoc Master of Buckland

Saradoc, Master of Buckland

Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

6 /10
$0.23
Angelic Benediction

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

6.4 /10
$0.46
Angelic Exaltation

Angelic Exaltation

Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

7.4 /10
$0.12
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

3.3 /10
$0.53
Attended Healer

Attended Healer

Creature — Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.

6.2 /10
$0.12
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

5 /10
$0.25
Bounding Felidar

Bounding Felidar

Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.7 /10
$0.07
Bridled Bighorn

Bridled Bighorn

Creature — Sheep Mount (3/4)

Vigilance
Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.1 /10
$0.04
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