Creature — Tyranid (0/0)
Flash
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
When Ravener enters the battlefield, target creature attacks target opponent this turn if able.
Legendary Creature — Human Wizard (3/3)
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
Creature — Merfolk Wizard (2/2)
When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Artifact Creature — Human Rogue (2/2)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Elf Warrior Ally (0/0)
Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Legendary Creature — Ooze (3/3)
Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
Creature — Phyrexian Bird (2/3)
Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever another creature enters the battlefield under your control, you may pay . If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature — Merfolk Druid (3/3)
Land creatures you control have flying.
Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Legendary Creature — Bird Hydra (2/2)
Flying
The Goose Mother enters the battlefield with X +1/+1 counters on it.
When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.
Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.
Legendary Creature — Vedalken Scout (1/3)
: Add . Spend this mana only to cast spells with mana value 5 or greater or spells with in their mana costs.
, : Draw a card, then discard a card.
Creature — Beast (2/3)
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature — Tyranid (4/4)
Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
Legendary Creature — Elf Ooze Wizard (3/4)
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
Legendary Creature — Serpent (0/0)
Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Creature — Snake (1/1)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Elf Wizard (2/2)
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Legendary Creature — Merfolk Wizard (1/4)
, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature — Human Citizen (1/1)
Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
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