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Cards similar to Behemoth Sledge (400)

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Wolfriders Saddle

Wolfrider's Saddle

Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.3 /10
$0.09
Aces Baseball Bat

Ace's Baseball Bat

Legendary Artifact — Equipment

Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip

4.9 /10
$0.08
Aeronauts Wings

Aeronaut's Wings

Artifact — Equipment

Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.5 /10
$0.03
Angelic Armaments

Angelic Armaments

Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.2 /10
$0.05
ArmMounted Anchor

Arm-Mounted Anchor

Artifact — Equipment

Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.

5.3 /10
$0.10
Armguard Familiar

Armguard Familiar

Artifact Creature — Equipment Beast (2/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

5.4 /10
$0.01
Assault Suit

Assault Suit

Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip

8.6 /10
$0.24
Avarice Amulet

Avarice Amulet

Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.5 /10
$0.21
Blight Sickle

Blight Sickle

Artifact — Equipment

Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip

4.8 /10
$0.21
Captains Hook

Captain's Hook

Artifact — Equipment

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip

5.8 /10
$0.20
Champions Helm

Champion's Helm

Artifact — Equipment

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip

9.1 /10
$0.45
Chitinous Cloak

Chitinous Cloak

Artifact — Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip

5 /10
$0.07
Cloak and Dagger

Cloak and Dagger

Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip

7.3 /10
$1.21
Crystal Slipper

Crystal Slipper

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5 /10
$0.05
Dagger of the Worthy

Dagger of the Worthy

Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.2 /10
$0.03
Draugrs Helm

Draugr's Helm

Artifact — Equipment

When Draugr's Helm enters the battlefield, you may pay . If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip

3.2 /10
$0.03
Dredging Claw

Dredging Claw

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.4 /10
$0.02
Fiendlash

Fiendlash

Artifact — Equipment

Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip

8.4 /10
--
Gavel of the Righteous

Gavel of the Righteous

Artifact — Equipment

At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.
Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.
As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.
Equip—Pay or remove a counter from Gavel of the Righteous.

7.5 /10
$0.69
Gimlis Axe

Gimli's Axe

Artifact — Equipment

Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.1 /10
$0.03
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