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Cards similar to Benalish Trapper (400)

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Unassuming Sage

Unassuming Sage

Creature — Human Peasant Wizard (2/2)

When Unassuming Sage enters the battlefield, you may pay . If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

2.3 /10
$0.01
Unruly Mob

Unruly Mob

Creature — Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

5.1 /10
$0.04
Valiant Rescuer

Valiant Rescuer

Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.
Cycling (, Discard this card: Draw a card.)

7 /10
$0.06
Vampire Slayer

Vampire Slayer

Creature — Human Soldier (2/2)

Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.

1 /10
$0.03
Veteran Armorer

Veteran Armorer

Creature — Human Soldier (2/2)

Other creatures you control get +0/+1.

3.6 /10
$0.13
Veteran Armorsmith

Veteran Armorsmith

Creature — Human Soldier (2/3)

Other Soldier creatures you control get +0/+1.

4.3 /10
$0.08
Vizier of Remedies

Vizier of Remedies

Creature — Human Cleric (2/1)

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

6.9 /10
$0.27
Volunteer Reserves

Volunteer Reserves

Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1.1 /10
$0.17
Wall of Caltrops

Wall of Caltrops

Creature — Wall (2/1)

Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

1.7 /10
$0.41
Wall of Essence

Wall of Essence

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

6.6 /10
$0.32
Wall of Glare

Wall of Glare

Creature — Wall (0/5)

Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.

7.7 /10
$0.90
Wall of Mourning

Wall of Mourning

Creature — Wall (0/4)

Defender
When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.

5.3 /10
$0.12
Wall of Resistance

Wall of Resistance

Creature — Wall (0/3)

Defender (This creature can't attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

3.6 /10
$0.12
War Priest of Thune

War Priest of Thune

Creature — Human Cleric (2/2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

6.1 /10
$0.13
War Screecher

War Screecher

Creature — Bird (1/3)

Flying
, : Other creatures you control get +1/+1 until end of turn.

2.3 /10
$0.04
Westfold Rider

Westfold Rider

Creature — Human Knight (3/1)

Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.

7 /10
$0.08
Whitemane Lion

Whitemane Lion

Creature — Cat (2/2)

Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

8.9 /10
$0.13
Wings of the Guard

Wings of the Guard

Creature — Bird (1/1)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

2.8 /10
$0.06
Wizened Cenn

Wizened Cenn

Creature — Kithkin Cleric (2/2)

Other Kithkin creatures you control get +1/+1.

2.7 /10
$0.16
Worthy Knight

Worthy Knight

Creature — Human Knight (2/2)

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

7.9 /10
$0.09
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