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Cards similar to Benevolent Bodyguard (400)

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BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.30
Bounding Felidar

Bounding Felidar

Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

3.2 /10
$0.03
Cabal Trainee

Cabal Trainee

Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

1.2 /10
$0.10
Caller of Gales

Caller of Gales

Creature — Merfolk Wizard (1/1)

, : Target creature gains flying until end of turn.

3.2 /10
$0.04
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.7 /10
$0.02
Child of Thorns

Child of Thorns

Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

1.5 /10
$0.11
Coalition Skyknight

Coalition Skyknight

Creature — Human Knight (2/2)

Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.5 /10
$0.03
Consuls Shieldguard

Consul's Shieldguard

Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

2.6 /10
$0.06
Deathless Angel

Deathless Angel

Creature — Angel (5/7)

Flying
: Target creature gains indestructible until end of turn.

4.9 /10
$1.54
Disciple of Kangee

Disciple of Kangee

Creature — Human Wizard (2/2)

, : Target creature gains flying and becomes blue until end of turn.

0.1 /10
$0.13
Eddytrail Hawk

Eddytrail Hawk

Creature — Bird (1/2)

Flying
When Eddytrail Hawk enters the battlefield, you get (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.

3.8 /10
$0.03
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.3 /10
$0.24
Elvish Herder

Elvish Herder

Creature — Elf (1/1)

: Target creature gains trample until end of turn.

4.6 /10
$0.24
Elvish Hexhunter

Elvish Hexhunter

Creature — Elf Shaman (1/1)

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

3.7 /10
$0.17
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.22
Gale Swooper

Gale Swooper

Creature — Griffin (3/2)

Flying
When Gale Swooper enters the battlefield, target creature gains flying until end of turn.

2 /10
$0.03
Garrison Griffin

Garrison Griffin

Creature — Griffin (2/2)

Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

2.7 /10
$0.12
Gary Clone

Gary Clone

Creature — Human Citizen (1/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

5.3 /10
$0.21
Glory

Glory

Creature — Incarnation (3/3)

Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

6.1 /10
$2.41
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
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