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Cards similar to Benevolent Offering (400)

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Astral Confrontation

Astral Confrontation

Instant

This spell costs less to cast for each opponent you're attacking.
Exile target creature.

3.6 /10
$0.02
Astral Steel

Astral Steel

Instant

Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4.9 /10
$0.16
Charge Across the Araba

Charge Across the Araba

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

2.7 /10
$0.22
Debt of Loyalty

Debt of Loyalty

Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

4.8 /10
$9.51
Dominarias Judgment

Dominaria's Judgment

Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

2.8 /10
$0.33
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.05
Excise the Imperfect

Excise the Imperfect

Instant

Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

8.3 /10
$1.42
Exotic Pets

Exotic Pets

Instant

Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.

6.2 /10
$0.02
Ghostway

Ghostway

Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

8.4 /10
$1.31
Inkshield

Inkshield

Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

9.5 /10
~$26
Invoke the Divine

Invoke the Divine

Instant

Destroy target artifact or enchantment. You gain 4 life.

8.1 /10
$0.03
Join the Ranks

Join the Ranks

Instant

Create two 1/1 white Soldier Ally creature tokens.

3.8 /10
$0.13
Kor Chant

Kor Chant

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

2.5 /10
--
Lens Flare

Lens Flare

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Lens Flare deals 5 damage to target attacking or blocking creature.

3.4 /10
$0.02
March of the Multitudes

March of the Multitudes

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.

9.2 /10
$0.68
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.9 /10
$0.07
Plated Onslaught

Plated Onslaught

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Creatures you control get +2/+1 until end of turn.

4.7 /10
$0.02
Ramosian Rally

Ramosian Rally

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.

1.7 /10
$0.27
Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.4 /10
~$14
Ray of Dissolution

Ray of Dissolution

Instant

Destroy target enchantment. You gain 3 life.

2.8 /10
$0.13
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